Obsidia
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The ancient Sovereign of the Abyss, risen from ruin, now seeks to slay the God of Darkness and hunt down its Spawns of Decay.
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Skills
| Icon | Name | Description | CD & Cost | Tags |
|---|---|---|---|---|
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Return to Bone | Obsidia gains Bone Energy whenever she deals damage. Basic Attacks grant 1 Energy against non-hero units and 2 against hero units. Skills grant Energy equal to 3 times the amount granted by Basic Attacks against the same unit type. No Energy is gained from hitting creeps.
When Bone Energy reaches 30, it forms a Bone Shard, up to 25 shards. Killing an enemy hero directly grants 1 Bone Shard(s). When Obsidia uses Basic Attacks, all Bone Shards strike the target, each dealing (+7% Total Physical Attack) Physical Damage and inheriting 7% Attack Effects.
Obsidia's Basic Attacks deal 80 (+70% Total Physical Attack) Physical Damage, inheriting 70% Attack Effects. |
Buff | |
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Abyssal Bone Needle | Obsidia launches an Abyssal Bone Needle, dealing 325 (+80% Total Physical Attack) Physical Damage to enemies hit and triggering Return to Bone on the first enemy hero struck. |
CD: 4.5 Mana Cost: 35 | Damage AOE |
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Phantom Shadowmeld | Obsidia descends into the Abyss and enters Shadowmeld Form, gaining 500% Movement Speed for 0.3s. |
CD: 4.5 Mana Cost: 35 | Speed Up |
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Hunt of Bone | Obsidia shoots Bones of Wrath in the target direction, dealing 125 (+60% Extra Physical Attack) Physical Damage, briefly stunning the first enemy hero hit, and pulling herself to the target. The Bones of Wrath then tether Obsidia to the enemy, preventing her from moving more than 4 units away. While tethered, the enemy cannot use displacement skills, and their movement will drag Obsidia along. During this time, Obsidia gains 5 temporary Bone Shard(s) and 30% Attack Speed. This effect lasts 3s.
While tethered, Obsidia can move through obstacles and use Basic Attacks while moving. Phantom Shadowmeld is enhanced, with its duration increased to 1s and cooldown reduced to 33%. |
CD: 40 Mana Cost: 100 | CC Mobility |
Recommend Master Plan
| Pro Player | Title | Battle Skill | Emblem | Talents | Equipment |
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Relations
| Type | Hero(es) | Description |
|---|---|---|
| Assist |
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Obsidia usually reaches her damage potential in the mid-to-late game, so she wants support heroes who can help her in the early game, like Angela and Estes. |
| Strong Against |
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Obsidia's Ultimate will disable dash and blink skills, making her excellent at countering heroes who rely on them, such as Hayabusa, Freya, and Lancelot. |
| Weak Against |
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Obsidia struggles during the early laning phase, making her vulnerable to other Marksmen with strong early game, such as Bruno and Layla. |